Pathfinding, potions and feature creep
Well, not really feature creep as much as boredom with pathfinding code!
The full post is here:http://codesquares.com/post/more_fun_with_pathfinding
do internets |
on internets doing computer |
Well, not really feature creep as much as boredom with pathfinding code!
The full post is here:Really interesting write-up though. So, here is my question then: does it not make sense to write mob AI based around objectives. e. g. Mob sees player - moves to attack. Mob sees nothing, sleeps after ___ / never sleeps. Etc..
-Andrew